Official Rulebook

MyScore24 Fantasy Football Rules

Standard regulations, scoring matrix, squad constraints, and transfer mechanisms for the Premier League 2026/27 season.

group1. Squad Selection & Budget

Every manager is allocated a virtual starting budget of £100.0M. Your squad must consist of exactly 15 players:

  • 2 Goalkeepers (GKP)
  • 5 Defenders (DEF)
  • 5 Midfielders (MID)
  • 3 Forwards (FWD)

Club Limit: You can select up to a maximum of 3 players from any single Premier League club.

format_list_numbered2. Formations, Captains & Substitutions

Prior to each gameweek deadline, select a Starting XI of 11 players and rank your 4 substitutes on the bench (1 backup goalkeeper + 3 outfield players in priority order 1, 2, 3).

Your Starting XI must satisfy the following structural requirements:

  • Exactly 1 Goalkeeper
  • At least 3 Defenders (3 to 5)
  • At least 2 Midfielders (2 to 5)
  • At least 1 Forward (1 to 3)

Captain (2x Points): Select one player from your Starting XI as Captain. Their points will be doubled.

Vice-Captain: If your Captain plays 0 minutes, double points automatically transfer to your nominated Vice-Captain.

Automatic Substitutions: If a starter does not play a single minute, they are automatically replaced at the end of the gameweek by the highest-priority bench player who played, provided the formation remains valid.

scoreboard3. Points Scoring System

EventPositionPoints
Playing up to 60 minutesAll+1
Playing 60 minutes or moreAll+2
Goal scored by Goalkeeper / DefenderGKP / DEF+6
Goal scored by MidfielderMID+5
Goal scored by ForwardFWD+4
Goal AssistAll+3
Clean sheet (played 60+ minutes)GKP / DEF+4
Clean sheet (played 60+ minutes)MID+1
Every 2 goals concededGKP / DEF-1
Penalty saveGKP+5
Penalty missAll-2
Every 3 shots savedGKP+1
Yellow cardAll-1
Red cardAll-3
Own goalAll-2

swap_horiz4. Transfers & Rollover

Managers receive 1 free transfer per gameweek. If not used, free transfers roll over to subsequent gameweeks up to a maximum accumulation of 5 free transfers.

Each additional transfer beyond your free allowance incurs a deduction of -4 points from your next gameweek score.

Deadlines: Transfers and lineup changes lock at the scheduled deadline (typically 90 minutes before the first kickoff of the gameweek). No changes are allowed while matches are live.

electric_bolt5. Power Chips

Triple Captain

Your Captain's points are tripled instead of doubled for one gameweek.

Bench Boost

All 15 players in your squad (including all 4 substitutes) earn points.

Wildcard

Unlimited permanent transfers at no point cost during the gameweek.

Free Hit

Make unlimited transfers for one gameweek. Your old squad reverts back afterward.